1577807f2af88dfdd9faddba13978c3f

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POSITIVE PROMPT: A dramatic 3D cartoon render in the same dynamic composition and stylized look as the original image: a vertical close-up of a character seen through a shattered glass surface, with the character’s fist punching straight toward the viewer from the center of the frame. Replace the original character with a 3D cartoon version of the person from the reference photo, strictly preserving their real identity — same face structure, eyes, nose, mouth, jawline, hairstyle, hair color and gender — but stylized in the same exaggerated, big-eyed animated style as the original artwork. The person is in an intense, determined pose, eyes wide and focused, eyebrows furrowed, body slightly angled, punching forward so their fist is centered, breaking the glass. The entire scene, including background, character and clothing, is rendered in high-contrast black and white Sin City–style, with deep blacks and bright whites, except for a single accent of vivid red around the impact point on the glass: the knuckles and cracks where the punch hits the surface show red streaks and splashes that run down the broken glass and drip onto the ground below, creating a graphic novel blood effect. Clothing should match the original martial style (simple cropped top or shirt and belt-wrap lower garment) but interpreted in monochrome, with clear folds and fabric textures. Behind the shattered glass, smoke or abstract shapes provide depth, also in black and white. Lighting is strong, high-contrast, almost noir: a hard key light from slightly above and in front, carving sharp highlights on the fist and face, with deep shadows around the edges, and subtle rim light from behind to separate the character from the background. Camera is an extreme close-up frontal shot with an 85mm lens equivalent at eye level, focused on the fist and face through the glass, emphasizing perspective and impact.
NEGATIVE PROMPT: deformed face, altered facial proportions, wrong eye shape, wrong nose, wrong mouth, wrong jawline, wrong hairstyle, wrong hair color mapping, gender change, realistic photographic style instead of 3D cartoon, low-detail model, blurry face, soft low-contrast lighting, low resolution, artifacts, noise, flat 2D drawing, colorful clothing, colored background, colors outside the red blood area, red tones appearing anywhere except at the punch impact and dripping lines, no shattered glass, glass intact, cracks not radiating from fist, missing blood streaks at impact, excessive gore, dismemberment, injuries on body, duplicated heads, extra limbs, distorted anatomy, asymmetrical eyes, inconsistent perspective, camera angled from side instead of frontal, weak punch pose, calm facial expression, smiling face, text overlays, watermarks, logos, text errors, unreadable translated text, incorrect Portuguese translation, misplaced or new text elements, altered layout of the scene.
DETAILS: [lighting: dramatic high-contrast studio lighting with a strong frontal key and subtle back rim light, deep noir shadows and bright highlights; camera: full-frame DSLR equivalent, eye-level extreme close-up; lens: 85mm focal length for compressed perspective and focus on fist and face; composition: vertical frame, fist centered breaking the glass toward the viewer, face of the 3D cartoon version of the reference person directly behind the fist, shattered glass radiating outward with red blood accents only at the impact zone and dripping downward; text: preserve original placement and hierarchy if any text exists in the reference, otherwise avoid adding new text, and translate any visible text into Brazilian Portuguese while keeping the same font style and visual design as closely as possible]

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