Using the uploaded image as the ONLY reference source, transform it into a high‑quality stylized 3D render of a plastic toy, strictly preserving the original scene without any changes: the same person, the same objects, the same pose, the same camera angle, framing, proportions, lighting direction, shadows, and overall composition. The final image must look like an exact copy of the original photograph, reimagined as a premium collectible toy made of molded plastic.
Use the uploaded photo as the strict identity lock: preserve 100% of the person’s real face, bone structure, facial proportions, skin tone, eye shape, nose, lips, jawline, eyebrows, hairstyle shape, hairline, hair volume, hair color and gender expression exactly as in the reference image. Do not change age, do not change ethnicity, do not slim or beautify the face; only convert the materials into toy-like plastic while keeping the same real identity.
Redesign all characters and objects into the aesthetic of high-quality designer toys and vinyl figures. Surfaces must be smooth, clean, and glossy, with controlled reflective highlights, in the style of high-end designer toys or luxury collectible statues. Add realistic construction details of a toy: visible ball joints in shoulders, elbows, knees and other major articulation points (accurate rounded or segmented ball joints); subtle seam lines along limbs and body parts; minimal facial segmentation lines (very thin, like premium action figures, without exaggeration). The joints should integrate naturally into the design without disrupting realistic anatomy.
Skin / plastic color:
Convert the skin into smooth synthetic plastic exactly matching the person’s real skin tone from the uploaded photo. The plastic surface must keep the same hue, warmth and tonal variation as the original complexion, so the toy reads as a plastic version of the same person’s skin, not generic beige. No random skin color; no mismatch between plastic tone and real skin tone. The face and exposed skin areas stay fully recognizable, only with a slightly glossy, toy-like finish.
The skin must be plastic-smooth (no pores or imperfections), while fully preserving the character’s facial features and structure. The eyes should have a slight glossy sheen, like painted toy eyes, with reflections that still match the original gaze direction. Clothing must be transformed into plastic materials (latex-like shine, transparent surfaces, molded plastic, etc.), retaining the exact design, folds and construction — absolutely no redesigning of outfits or patterns.
Mechanical joints:
At the articulation points (shoulders, elbows, knees, wrists, ankles, neck base, and any other visible joints), add small exposed metallic screws and visible springs integrated into the toy structure. Each joint should show:
tiny steel screws anchoring rounded joint plates
short, coiled metal springs connecting segments, clearly visible from the outside
small mechanical gaps and hinge forms that suggest a functional articulation system.
These mechanical details must look clean and precise, appear only at joints (never on the face), and must not distort anatomy or break identity. They should read as premium toy engineering details added to a human-shaped figure whose plastic surfaces still match the real person’s skin color, hair color and clothing design.
Lighting and shadows must follow the same direction as the original photo: highlights and reflections on plastic surfaces, soft specular spots on skin-colored plastic, brighter glints on metal screws and springs, and realistic shadowing on ball joints and seams. Background, props and environment should be converted to toy-like materials (plastic, resin) while keeping the same layout and shapes as in the original image.
Negative Prompt: no anime, chibi, cartoon face, no big-head disproportion, no identity change, no different face or hairstyle, no generic beige plastic skin, no mismatch between plastic color and real skin tone, no random screws or springs placed on the face, no mechanical parts that distort facial features or anatomy, no low detail, no blur, no low resolution, no flat unshaded plastic, no text, no logo, no watermark, no heavy glitch effects, no broken limbs or impossible joint placements.