C2eb10ef42b16a399d47fe20c359f2f4

FAÇA DOWNLOAD DA IMAGEM
Exemplo de arte gerada por IA: C2eb10ef42b16a399d47fe20c359f2f4

turn each uploaded photo into a separate, high-end design poster. never combine multiple photos into a collage. each photo must be processed and output individually.

 

**layout**

 

strict 3:4 vertical canvas, divided into two exactly equal horizontal halves (50/50). the two halves meet at one clean, sharp horizontal line with no gap, gradient, or overlap.

 

**top half — original photo**

 

keep the uploaded photo exactly as it is: same subject, identity, face, pose, proportions, clothing, objects, background, perspective, lighting, shadows, and colors. apply only subtle, clean color grading.

 

you may gently extend the background to fit, but never stretch, distort, redraw, or alter the subject. no text or graphics in the top half.

 

**bottom half — 16-bit pixel game screen**

 

recreate the same moment as a screenshot from a classic 16-bit side-scrolling video game. the subject becomes a small, charming pixel-art character with the same outfit colors, hairstyle, accessories, and pose as in the photo. the location becomes a pixel-art game level built from the real background: same sky, buildings, trees, water, street, or room, simplified into tiles and layered parallax backgrounds.

 

keep the composition and spatial relationships close to the photo so it is instantly clear it is the same scene. add small game details that fit naturally: a few floating coins, a sparkle above an important object, and one glowing save-point crystal or checkpoint flag near the character.

 

**game interface**

 

add a simple hud at the top of the game screen: a small heart health bar on the left, a coin counter on the right, and a short level name in the center inspired by the place or mood (for example "level 3: golden hour*"). at the bottom, add a classic pixel dialogue box with a border, a tiny pixel portrait of the character, and one short, funny or sweet line that matches what the person is doing in the photo, followed by a small blinking arrow.

 

**style**

 

crisp pixel art with clearly visible square pixels, no blur, no anti-aliasing, no gradients. limited 16-bit color palette pulled from the photo's real colors. bright, clean, and nostalgic, like a beloved retro console game.

 

**typography**

 

all interface text must use a clean pixel font, in english, short, correctly spelled, and never repeated or garbled. do not use real game titles, game characters, console logos, or brand names, do not invent place names or dates.

 

**final look**

 

fun, nostalgic, and instantly shareable: the real moment above and the same moment as a save point in a video game below.

 

**avoid**

 

collages, changing the subject's outfit or pose, an unrelated scene, smooth 3d or blurry pixels, existing game characters or logos, too much interface clutter, watermarks, and anything crossing the center line.

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