Desenho_aperto_de_mao

Imagem do prompt Desenho_aperto_de_mao
Use the uploaded photo as the EXCLUSIVE and PRIMARY reference for the person’s face and character identity. The generated person must match the uploaded reference photo 100% exactly: same facial features, bone structure, skin tone, eye color, facial structure, head shape, hairstyle or baldness, body proportions, gender, and all defining features, preserved without beautification or correction. ​ GEOMETRIC & IDENTITY LOCK — ABSOLUTE: Read ALL facial geometry EXCLUSIVELY from the uploaded reference photo. Preserve exact nose shape (bridge, tip, nostrils), eye shape (lid crease, spacing, iris color), lip contour (cupid’s bow, lower lip fullness), jawline silhouette, chin shape, cheekbone prominence, brow arch and thickness, ear shape and placement, hairline shape, forehead height and width. Preserve any unique skin marks: moles, freckles, scars, pores, or skin texture — do not erase or soften them. Do not apply symmetry correction, face slimming, or beauty filter. THIS IS A REAL PERSON. No artistic liberties on the real face. ​ GENDER, AGE & EXPRESSION LOCK: The gender of the person is determined EXCLUSIVELY by the uploaded photo — do not feminize a male subject, do not masculinize a female subject, do not apply gender‑neutral reinterpretation. Preserve the same perceived age and overall maturity as in the reference — do not make the face younger or older. Preserve the natural expression from the uploaded photo as much as possible, translated into a focused, slightly concentrated look while drawing, without changing identity. SCENE — REAL PERSON IN ART STUDIO: Ultra‑realistic conceptual photography of the real person standing beside a large canvas on an easel inside a dimly lit art studio. The person holds a pencil mid‑process, slightly leaning toward the canvas, clearly engaged in drawing. The real person must remain fully photographic and natural: realistic skin texture with visible pores, subtle imperfections, natural hair detail. No stylization, no painterly texture, no illustration effect on the real subject. STRICT SEPARATION RULE — REAL vs DRAWING: The real person must remain realistic photography ONLY. The figure on the canvas must clearly look like a pencil drawing on textured paper ONLY. Do NOT swap facial textures between them. Do NOT apply drawing or paper texture to the real person’s face or body. Do NOT apply photographic skin texture, pores, or photographic detail to the drawn version on the canvas. They must always be readable as two different mediums: real photo vs hand‑drawn pencil art. CANVAS CONTENT — PENCIL DRAWING OF SAME PERSON: On the canvas is a hyper‑realistic pencil drawing portrait of the SAME person from the uploaded photo. The drawing must visibly show graphite pencil strokes, cross‑hatching, subtle smudging, paper grain texture, and sketch shading lines. Edges and tones on the drawing must clearly read as hand‑drawn graphite on textured paper, never as a printed photograph. SURREAL ACTION — DRAWING STEPPING OUT: The drawn figure appears alive, stepping partially out of the canvas in a surreal, emotional moment. The drawn version of the person leans out of the paper plane into the real world to warmly shake hands with the real person. The contact point is a handshake full of emotion and connection, with the drawn hand transitioning from pencil lines near the canvas into slightly more dimensional sketch form as it reaches into space, but STILL clearly made of pencil drawing, not flesh. ANATOMY LOCK — ONLY TWO ARMS EACH: There are exactly TWO arms for the real person and exactly TWO arms for the drawn person on the canvas. Each character (real and drawn) must have one left arm and one right arm only — no extra arms, no duplicated arms, no cloned or mirrored extra limbs. Both visible hands must look natural, with five distinct fingers each, correct joints, and proper wrist connection to the forearm. The handshake must look anatomically correct and physically possible: wrists aligned, elbows bending naturally, no second ghost arm, no extra hand behind or in front. Do NOT mirror‑copy the same arm twice; each arm must be unique and anatomically consistent with the body it belongs to. PERSPECTIVE & ALIGNMENT: Perfect parallel perspective alignment between the real subject and the illustrated version. The drawn figure’s head, shoulders, and handshake should align logically with the real person’s position in 3D space, as if they truly occupy the same environment. Canvas and easel must sit correctly in perspective on the studio floor, with believable scale and depth. LIGHTING, LENS & DEPTH OF FIELD: Soft studio lighting from the left side of the camera, casting gentle shadows on the right side of the real person’s face and body. Subtle rim light defining the head contour and shoulders exactly as in the reference image’s lighting direction. Shallow depth of field with an 85mm lens look, aperture f/2: the real person and handshake area in sharp focus, background studio elements softly blurred into smooth bokeh. Realistic skin texture with visible natural pores on the real person ONLY; the drawn version maintains paper and graphite texture. COLOR GRADING & QUALITY: Cinematic cool color grading with warm orange contrast tones in the highlights and skin, giving a stylized filmic look to the photo portion. High dynamic range (HDR) — rich detail in both shadows and highlights without clipping. Museum‑quality photography aesthetics, ultra high resolution 8K, no CGI look, no visible 3D render artifacts. BACKGROUND & STUDIO DETAILS: Dimly lit art studio background with soft, out‑of‑focus elements such as shelves, brushes, canvases, or stools — all blurred enough not to distract. Floor and walls can be slightly textured or neutral; the main visual emphasis stays on the real person, the canvas, and the surreal handshake. AI CORRECTION BLOCKERS — ALL DISABLED FOR IDENTITY: symmetry correction = DISABLED face slimming = DISABLED beautification filter = DISABLED skin smoothing = DISABLED age regression = DISABLED gender reinterpretation = DISABLED NEGATIVE PROMPT: extra arms, extra hands, extra limbs, duplicated arm, cloned arm, second forearm, arm growing from torso, arm growing from back, ghost arm, disembodied hand, merged hands, fused fingers, malformed hands, bad anatomy, deformed limbs, distorted handshake, three arms, three hands, four hands, mismatched arms, arm not connected to shoulder, drawing texture on real face, real photo skin texture on drawn figure, printed‑photo look on canvas, CGI 3D render style, plastic skin, painterly filter on real subject, cartoon look, flat illustration for the real person, low resolution, pixelation, AI artifacts, harsh overexposed highlights, underexposed muddy shadows, cluttered background in sharp focus. Use your uploaded photo as Image Reference / Character Lock with a high weight (around 0.95–0.99) so Nano Banana keeps the real person’s identity perfectly while still allowing the surreal interaction with the pencil‑drawn version on the canvas. ​
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