[VARIABLES]
PLAYER_NAME = [ENTER PLAYER NAME]
TEAM_NAME = [ENTER TEAM NAME]
[POSITIVE PROMPT]
A legendary football icon named PLAYER_NAME from TEAM_NAME, standing alone in a dark, futuristic arena, epic cybersport poster style.[web:99][web:101]
Use the uploaded photo as the primary face and character reference, turn that exact person into a hyper-realistic 3D render while keeping the identity 100% identical to the photo: same facial features and bone structure, same skin tone, same gender, same perceived age, same hairstyle shape and overall facial proportions.[web:32][web:56]
Do not change the gender, do not make the face younger or older, preserve the exact facial expression, nose, eyes, lips, jawline, and any unique marks such as moles, freckles, scars, or skin texture; the face must match the reference perfectly, only translated into a cinematic, high-detail, photorealistic style.[web:32][web:56]
He is pictured standing in the center of a vast, futuristic football arena, head bowed in deep focus and determination.[web:99][web:101]
He wears a white and sky-blue striped football jersey with the number 12 and a captain’s armband on his arm, the jersey subtly customized with TEAM_NAME elements or small design hints, without explicit real-world logos.[web:101]
Electric blue energy and a smoky aura flow around his body, glowing particles rising like an awakening force, forming subtle trails and arcs in the air.[web:99][web:102]
Behind him, a futuristic holographic HUD interface hovers in the darkness, displaying abstract performance data, code lines, and geometric UI elements, slightly out of focus but clearly technological.[web:99][web:102]
At his feet lies a football with glowing orange panels, emitting a soft inner light that reflects on the wet ground below.[web:99][web:101]
The floor is dark, reflective, slightly wet, catching reflections of the orange ball, his legs, and the electric blue energy.[web:99]
His football boots emit a faint orange glow along the soles and details, creating a strong complementary contrast with the cool blue atmosphere around him.[web:99][web:102]
Dramatic low lighting with a strong key light from above and slightly in front, creating cinematic shadows on his face and body, and subtle rim lights tracing his silhouette from the sides.[web:32][web:99]
Volumetric fog in the arena, illuminated by the blue energy and HUD lights, adding depth and atmosphere; dark background with only hints of stadium structure and distant light streaks.[web:99][web:102]
Ultra-realistic skin textures, detailed fabric folds and stitching on the jersey, realistic reflections on the wet ground, crisp details on the ball and boots, high contrast, ultra 8K detail, photorealistic cinematic poster look.[web:99][web:101]
Camera and composition: cinematic mid shot or 3/4 body shot from a slightly low angle, centered composition, vertical frame suitable for posters and social media key art, shallow depth of field with the player in razor-sharp focus and the arena background softly blurred.[web:32][web:56]
[NEGATIVE PROMPT]
blurry, low-resolution, low detail, overexposed, underexposed, heavy noise, glitch artifacts, jpeg artifacts, banding, smudged textures, muddy colors, washed-out colors.[web:39][web:42]
wrong age, de-aged face, aged face, changed gender, different person, generic face; do not alter the identity, expression or facial structure from the reference photo.[web:32][web:56]
extra limbs, extra heads, duplicated faces, distorted anatomy, warped neck, melted features, asymmetrical eyes, deformed hands, missing fingers, extra fingers.[web:39][web:42]
cartoon style, anime style, low-poly, flat 2D illustration, cell-shaded look, pixel art; avoid goofy exaggerations that break the epic cinematic tone.[web:36][web:56]
real team logos, real brand logos, watermarks, text, QR codes, UI overlays, random on-screen captions, misspelled text; no visible real-world sponsorship branding.[web:39][web:42]
overly bright arena lights that wash out the subject, chaotic crowd close to the player, messy background elements that distract from the central figure.[web:39][web:56]
[LIGHTING]
dramatic low-key cinematic lighting, strong overhead and front key light to sculpt the face and muscles, cool blue ambient light from the arena, subtle orange bounce light from the glowing ball and shoes, volumetric light beams in the fog, deep shadows with controlled contrast, no blown highlights on the skin.[web:32][web:99][web:101]
[LENS & CAMERA]
vertical poster framing (4:5 or 9:16), 35–50mm equivalent lens look, slightly low camera angle for heroic presence, aperture around f/2.0–f/2.8 for shallow depth of field, high-end full-frame digital cinema camera look, ultra 8K resolution, tripod-stable image, no motion blur.[web:32][web:56][web:100]