Saindo_da_parede

Imagem do prompt Saindo_da_parede
Main prompt (positive) Use the uploaded image as the exact identity reference. Maintain the person’s identity 100% identical to the source photo: same facial bone structure, facial proportions, skin tone, gender, perceived age, hairstyle shape, and overall likeness. Preserve the original expression, nose, eyes, lips, jawline, cheekbones, chin, and any unique marks such as moles, freckles, scars, or skin texture. The face must remain instantly recognizable as the same person. IDENTITY LOCK — ABSOLUTE (NON-NEGOTIABLE) Preserve exactly: facial bone structure and proportions; eye shape, eyelids, iris size, and gaze direction; nose bridge, tip, and alignment; lip shape, fullness, and natural asymmetry; jawline, cheekbones, and chin; exact head angle and orientation (critical); original facial expression. Do not rotate, mirror, reposition, beautify, or reinterpret the face. The face must remain in the exact same position and perspective as the source image. COMPOSITION — WALL-EMERGING PORTRAIT (CRITICAL) The face must appear as if it is physically emerging out of a tiled wall. Maintain perfect positional alignment with the original face: no repositioning, no scaling distortion, no angle change. The wall is the base structure of the entire image, and the face is embedded into and protruding from the wall surface. The transition must be seamless: wall tiles flow into facial tiles, then into smooth facial features. The face protrudes outward in 3D relief, has clear depth like a sculpted bust fused into architecture, and remains partially connected to the wall at the edges. CORE EFFECT — ARCHITECTURAL FACE EMERGENCE Treat the face as a sculptural extrusion from a geometric wall system. Wall tiles wrap around the contours of the face and appear to “break apart” or “shift outward” where the face emerges. Use layered extrusion, stepped tile depth, and structural displacement around facial features to emphasize the 3D push-out effect. GEOMETRIC TILE SYSTEM Construct the entire scene (face plus wall) from modular tiles: rectangular, square, and block-like elements. Each tile must have visible depth variation (raised, recessed, or stacked), with sharp, beveled edges and clean separation lines. The tiling should be consistent and architectural, not random or organic. FACIAL CONSTRUCTION — HYBRID SURFACE Key facial features (eyes, lips, nose) remain smooth, high-fidelity, and clearly readable, preserving anatomy and likeness. Surrounding facial zones (forehead, cheeks, temples, jaw area) transition gradually into segmented geometric tile structures, like panelized surfaces mapped to the anatomy. This creates a hybrid surface where the core facial landmarks are smooth, while the rest becomes structured relief. GLASSES — STRUCTURAL + INTEGRATED If the subject wears glasses, the glasses must feel like part of the wall system. Frames are built from extruded colored blocks, slightly more protruding than the surrounding tiles. One lens contains a cool-toned (blue/cyan) internal mosaic eye layer; the other lens contains a warm-toned (red/orange/purple) reflective geometric distortion layer. Both lenses should feel embedded within the structural system, with visible depth and inner layering. COLOR SYSTEM — BOLD MODULAR BLOCKS Use saturated color blocks, including deep purple, electric blue, cyan, bright yellow, orange, magenta, and red. Each tile is a solid color or has a very subtle material texture; no soft gradients. Depth and form come from lighting and physical structure, not from color blending. Maintain strong contrast between adjacent tiles to keep the geometric pattern graphic and punchy. TEXTURE & MATERIAL Materials should feel like glossy lacquer, matte painted surfaces, ceramic, or resin panels. Include subtle surface embossing, micro panel textures, and very minimal light wear variation for realism, while keeping a clean, high-end aesthetic. Edges remain sharp and hyper-clean, with precise alignment between tiles. HAIR — STRUCTURAL INTEGRATION Transform the hair into textured sculptural relief or braided geometric extrusion forms. Hair must feel physically part of the wall system: rigid, structured, and architectural, not soft or flowing. It should follow the original hair volume and silhouette but expressed as layered, stepped tiles or blocky relief. BACKGROUND — FULL TILE WALL The entire background is a continuous geometric tile wall, with no empty or plain areas. Tiles extend infinitely behind the subject, with depth variation and a slight perspective shift for realism, as if viewing an architectural installation. Patterns remain consistent with the color system and geometric language. LIGHTING — DEPTH EMPHASIS Use directional studio lighting to emphasize depth and structure. Strong, clean shadows between tiles and occlusion shadows where the face separates from the wall. Highlight protruding facial structures, tile edges, and glossy reflections on lacquered or ceramic surfaces. Keep the look crisp, high-contrast, and free of haze or fog. DEPTH & REALISM (CRITICAL) The face must clearly read as physically pushing out of the wall. Include layered depth transitions from flat wall tiles to semi-raised tiles to fully sculpted facial surfaces. Use occlusion shadows under protruding elements, especially under the chin, sides of the face, and glasses, to reinforce the 3D emergence effect. Output quality: ultra-detailed, sharp focus, 8K resolution look, hyper-clean edges, cinematic contrast, professional-grade rendering. Negative prompt no floating face, no flat 2D overlay, no sticker-like face on top of the wall, no misaligned face placement, no perspective mismatch between face and wall. no soft painterly blending, no melted geometry, no warped anatomy, no distorted facial proportions, no caricature style, no cartoony outlines. no blurry edges, no low resolution, no noise, no grain, no fog, no haze. no gradients on tiles, no desaturated muddy colors, no random pastel palette, no washed-out tones. no soft, flowing hair, no organic background, no plain flat background, no gaps without tiles.
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