Use the UPLOADED PHOTO as the ONLY and EXCLUSIVE face and character reference. Keep the person's identity 100% identical to the uploaded photo: same facial features, bone structure, skin tone, gender, age impression, hairstyle shape, hairline and overall facial proportions. The GENERATED CHARACTER'S GENDER MUST MATCH the gender in the reference photo; do NOT change or guess the gender. Do not make the face younger or older, do not beautify or slim the face, do not alter nose, eyes, lips, jawline or cheek volume. Preserve any unique details such as moles, freckles, scars or specific skin texture.
Expression & Gaze: The character stares directly and intensely into the camera lens with a cold, menacing, intimidating expression — heavy furrowed brow, narrowed eyes locked straight ahead, tight jaw, slightly clenched teeth, and a hard, threatening facial tension. The look conveys pure aggression and dominance. No smile, no neutral expression — this is a fighter who means business.
Skin Detail — Ultra Realistic: The skin must be rendered in extreme 4K hyper-detail — large, clearly visible pores across the nose, cheeks, forehead and chin; oily, shiny skin texture with realistic sebaceous gloss and specular highlights catching the key light across the forehead, nose bridge, cheekbones and chin. The skin looks naturally oily and slightly sweaty — wet-looking surface reflections, realistic skin subsurface scattering, and visible skin imperfections such as subtle lines, texture variation, and pore depth. No airbrushed or smoothed skin — raw, real, fighter skin.
Beard: Full, thick, dark beard rendered in 4K ultra-sharp detail — every individual hair strand clearly visible, with realistic hair direction, coarseness, slight variation in length, natural growth patterns along the jawline, chin, upper lip and cheeks. The beard has depth, shadow between strands, and subtle light catching the tips of the hairs closest to the key light. The beard is well-defined but rugged, enhancing the menacing and battle-hardened appearance.
Pose & Costume Reference: The character adopts an aggressive forward-leaning stance — torso hunched slightly forward, arms low and tense at the sides with fists clenched, body weight centered and grounded. The character wears an identical worn white karate gi — sleeveless, with frayed torn edges at the shoulders, a dark belt tied at the waist, visible fabric weave, sweat-darkened patches around the collar and chest, and battle wear marks. A red headband tied across the forehead, with the knot visible at one side and fabric ends slightly loose. Boxing-style red wrist wraps on both forearms.
Ultra-realistic, cinematic close-up portrait framed vertically from the top of the head down to the upper chest. The camera is positioned at direct eye level — the character looks straight into the lens with full frontal intensity. Hair is rendered hyper-realistically — thick, dark, slightly tousled — with warm rim highlights catching the tips. The exposed chest and shoulders are muscular, sweaty and marked with faint bruises or scars.
Background: Soft dark arena environment with subtle colored bokeh — deep blue and red tones out of focus in the background, suggesting large decorative banners and tournament arena lights. Background stays dark and gently blurred to emphasize the head and upper torso.
Lighting: Cinematic mixed lighting — a strong warm key light from above and slightly to one side, casting sharp golden highlights across the oily forehead, nose bridge, cheekbones and gi collar; a cooler blue fill from the opposite side adds dramatic depth and contrast. The oily skin and sweaty chest pick up bright, realistic specular reflections. Deep shadows under the brow ridge, around the eyes and along the jawline intensify the menacing expression. Occasional soft background light flares enhance the arena atmosphere.
Lens & Camera: Medium close-up using a virtual 85mm portrait lens, centered directly on the face at eye level. Vertical framing with the hair filling the top and the upper torso filling the lower portion. Shallow depth of field — face, beard, headband, hairline and gi collar in razor-sharp focus, background in soft blur.
Detail & Rendering: 8K / 4K-grade hyper-real rendering — individual hair and beard strands with realistic coarseness and depth; visible fabric threads, seams and battle wear on the gi; extreme pore visibility and oily skin sheen; beads and streaks of sweat with realistic refraction. Warm browns and golds in hair and skin balanced with cooler blues and grays in shadows. Overall aesthetic: polished AAA fighting-game character portrait. Nano Banana style, physically based rendering (PBR), editorial-grade lighting.
🚫 NEGATIVE PROMPT
No different person, no changed gender, no changed age, no altered facial structure. No smooth or airbrushed skin, no hidden pores, no dry matte skin, no missing beard, no blurry beard, no low-detail beard. No averted gaze, no soft or friendly expression. No missing headband, no wrong headband color, no missing gi. No cartoon flat shading, no low-poly 3D, no painterly style. No full-body view; stay on close-up. No cluttered background, no text, logos, watermarks. No heavy motion blur, low resolution, pixelation, deformed hands, floating objects, or plastic skin texture.